Overview

Tagline: Explore the echoes of memory beyond the stars.

Genres: Platform Adventure Indie
Modes: Single player

Mio: Memories in Orbit is an upcoming science-fiction adventure game that blends atmospheric exploration with narrative-driven gameplay. Players follow Mio as they journey through a mysterious orbital world, uncovering fragmented memories tied to the environment and its past. The game focuses on discovery, emotional storytelling, and immersive world design rather than combat-heavy mechanics. With a strong emphasis on mood, visuals, and mystery, Mio: Memories in Orbit aims to deliver a reflective experience centered on identity, memory, and exploration in a sci-fi setting.

Price summary: Mio Memories in Orbit is generally priced between $14.59 and $19.99 USD, with notable discounts (often up to 27%). The best current price is available at GamesPlanet US (≈ $14.59) compared to $15.99 on Steam. The all-time lowest recorded price is around $14.59. Prices may vary by region and promotional events.
Prices are sourced from official stores and may change based on promotions or regional availability. This page does not host or distribute game files. All prices and links redirect to official or third-party stores for legal purchase.
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Screenshots

System Requirements (PC)

Minimum
Recommended

  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: AMD Ryzen 3 1200 / Intel Core i3-6100
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 460 / Nvidia GeForce GTX 1050 Ti
  • DirectX: Version 12
  • Storage: 4 GB available space
  • Additional Notes: 60 FPS in 1920x1080 with "Low" preset. GPU with DirectX12 & Shader Model 6.0 mandatory

  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: AMD Ryzen 3 1300X / Intel Core i3-8100
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon RX 570 / Nvidia GeForce GTX 1650
  • DirectX: Version 12
  • Storage: 4 GB available space
  • Additional Notes: 60 FPS in 1920x1080 with "High" preset. GPU with DirectX12 & Shader Model 6.0 mandatory